-- CALC_AZRAEL_SUMMON_ID
-- 计算召唤的阿兹猫ID
-- @param user    玩家对象
-- @param classId 提交的物品
return function(user, classId)
    local propId = PropM.getPropId("azrael");
    local prop = PropM.combine(user, propId, 1);
    local level = PropM.apply(prop, 0);

    local summonId;
    if level <= 2 then
        summonId = 16;
    elseif level == 3 then
        summonId = 17;
    elseif level == 4 then
        summonId = 18;
    else
        summonId = 19;
    end

    return summonId;
end
